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Showing below up to 50 results in range #1,651 to #1,700.

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  1. natives.GIVE WEAPON TO CHAR‏‎ (2 links)
  2. natives.CAN CHAR SEE DEAD CHAR‏‎ (2 links)
  3. natives.LOCATE CHAR IN CAR 2D‏‎ (2 links)
  4. natives.START KILL FRENZY‏‎ (2 links)
  5. natives.CHANGE BLIP DISPLAY‏‎ (2 links)
  6. natives.LOCATE CHAR ON FOOT 3D‏‎ (2 links)
  7. ScriptingExamples/AddVehicle‏‎ (2 links)
  8. natives.CHAR LOOK AT PLAYER ALWAYS‏‎ (2 links)
  9. natives.STORE CLOCK‏‎ (2 links)
  10. natives.HAS MODEL LOADED‏‎ (2 links)
  11. Lua/Client/Functions/Ped/ExitVehicle‏‎ (2 links)
  12. natives.CLEAR AREA OF CHARS‏‎ (2 links)
  13. natives.LOCATE PLAYER IN CAR 3D‏‎ (2 links)
  14. natives.HAS SAVE GAME FINISHED‏‎ (2 links)
  15. Lua/Client/Functions/Ped/GetModelIndex‏‎ (2 links)
  16. natives.SET CHAR HEALTH‏‎ (2 links)
  17. natives.CLEAR CUTSCENE‏‎ (2 links)
  18. natives.LOCATE PLAYER ON FOOT CAR 3D‏‎ (2 links)
  19. natives.SWITCH ROADS ON‏‎ (2 links)
  20. FadeCamera‏‎ (2 links)
  21. natives.IS AREA OCCUPIED‏‎ (2 links)
  22. Lua/Client/Functions/Ped/GetWalkStyle‏‎ (2 links)
  23. natives.LOCATE STOPPED CHAR ANY MEANS 3D‏‎ (2 links)
  24. natives.SWITCH WORLD PROCESSING‏‎ (2 links)
  25. natives.SET CHAR OBJ FLEE CHAR ON FOOT ALWAYS‏‎ (2 links)
  26. natives.LOCATE STOPPED PLAYER IN CAR 3D‏‎ (2 links)
  27. natives.TURN PLAYER TO FACE CHAR‏‎ (2 links)
  28. natives.IS CAR IN MISSION GARAGE‏‎ (2 links)
  29. Lua/Client/Functions/Ped/Position‏‎ (2 links)
  30. natives.CREATE CHAR AS PASSENGER‏‎ (2 links)
  31. natives.MAKE PLAYER SAFE FOR CUTSCENE‏‎ (2 links)
  32. natives.setTextDropshadow‏‎ (2 links)
  33. natives.WARP CHAR FROM CAR TO COORD‏‎ (2 links)
  34. natives.IS CAR STOPPED IN AREA 2D‏‎ (2 links)
  35. Lua/Client/Functions/Ped/SetArmour‏‎ (2 links)
  36. natives.SET CHAR OBJ KILL CHAR ON FOOT‏‎ (2 links)
  37. Lua/Client/Functions/Ped/SetInvincible‏‎ (2 links)
  38. JS/Client/Functions/Vehicle/Fix‏‎ (2 links)
  39. natives.IS CHAR IN AREA 3D‏‎ (2 links)
  40. Lua/Client/Functions/Ped/SetWalkStyle‏‎ (2 links)
  41. natives.SET CHAR RUNNING‏‎ (2 links)
  42. JS/Client/Functions/Vehicle/Position‏‎ (2 links)
  43. natives.POINT CAMERA AT CAR‏‎ (2 links)
  44. Gta.game‏‎ (2 links)
  45. natives.IS CHAR IN MODEL‏‎ (2 links)
  46. natives.SET CHAR THREAT SEARCH‏‎ (2 links)
  47. JS/Client/Functions/Vehicle/Syncer‏‎ (2 links)
  48. natives.PRINT BIG Q‏‎ (2 links)
  49. natives.IS CHAR OBJECTIVE PASSED‏‎ (2 links)
  50. Lua/Client/Types/Event‏‎ (2 links)

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