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Showing below up to 50 results in range #1,701 to #1,750.

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  1. Graphics.loadPNG‏‎ (2 links)
  2. natives.IS PLAYER IN AREA 3D‏‎ (2 links)
  3. natives.WARP CHAR FROM CAR TO COORD‏‎ (2 links)
  4. Shared/Properties/Transformable/position‏‎ (2 links)
  5. natives.SET CAR RAM CAR‏‎ (2 links)
  6. natives.IS PLAYER IN MODEL‏‎ (2 links)
  7. natives.DONT REMOVE CHAR‏‎ (2 links)
  8. natives.SET CHARS CHATTING‏‎ (2 links)
  9. natives.IS PLAYER PRESSING HORN‏‎ (2 links)
  10. natives.IS PLAYER STOPPED IN ANGLED AREA IN CAR 2D‏‎ (2 links)
  11. natives.SET CHAR HEALTH‏‎ (2 links)
  12. natives.IS PLAYER STOPPED IN AREA ON FOOT 2D‏‎ (2 links)
  13. Defines/IV‏‎ (2 links)
  14. natives.IS SCRIPT FIRE EXTINGUISHED‏‎ (2 links)
  15. natives.GET CAR COORDINATES‏‎ (2 links)
  16. natives.SET CHAR OBJ FLEE PLAYER ON FOOT ALWAYS‏‎ (2 links)
  17. sdl.getKeyFromScancode‏‎ (2 links)
  18. natives.LOAD MISSION AUDIO‏‎ (2 links)
  19. natives.GET CHAR COORDINATES‏‎ (2 links)
  20. natives.SET CHAR OBJ KILL CHAR ANY MEANS‏‎ (2 links)
  21. natives.GET COLLECTABLE1S COLLECTED‏‎ (2 links)
  22. Resources/ClientManual‏‎ (2 links)
  23. natives.LOCATE CHAR ANY MEANS CHAR 3D‏‎ (2 links)
  24. Gta.tickCount‏‎ (2 links)
  25. natives.LOCATE CHAR ON FOOT 2D‏‎ (2 links)
  26. natives.GET MINUTES TO TIME OF DAY‏‎ (2 links)
  27. natives.SET CHAR WAIT STATE‏‎ (2 links)
  28. natives.LOCATE PLAYER ANY MEANS 2D‏‎ (2 links)
  29. natives.LOCATE PLAYER IN CAR CAR 2D‏‎ (2 links)
  30. natives.GET PLAYER HEALTH‏‎ (2 links)
  31. natives.SET FREE RESPRAYS‏‎ (2 links)
  32. natives.ADD ARMOUR TO PLAYER‏‎ (2 links)
  33. natives.LOCATE PLAYER ON FOOT CHAR 2D‏‎ (2 links)
  34. natives.ADD BLIP FOR COORD OLD‏‎ (2 links)
  35. natives.LOCATE STOPPED CHAR ON FOOT 2D‏‎ (2 links)
  36. natives.GRAB PHONE‏‎ (2 links)
  37. natives.SET MISSION AUDIO POSITION‏‎ (2 links)
  38. Lua/Client/Functions/Ped/Status‏‎ (2 links)
  39. natives.LOCK CAR DOORS‏‎ (2 links)
  40. natives.HAS CHAR SPOTTED PLAYER‏‎ (2 links)
  41. natives.SET OBJECT HEADING‏‎ (2 links)
  42. Lua/Client/Functions/Ped/Weapon‏‎ (2 links)
  43. natives.ADD POLICE RESTART‏‎ (2 links)
  44. natives.MARK MODEL AS NO LONGER NEEDED‏‎ (2 links)
  45. natives.HAS OBJECT BEEN DAMAGED‏‎ (2 links)
  46. natives.SET PLAYER AMMO‏‎ (2 links)
  47. natives.ADD SPRITE BLIP FOR CONTACT POINT‏‎ (2 links)
  48. natives.PLAYER LOOK AT CHAR ALWAYS‏‎ (2 links)
  49. natives.ALTER WANTED LEVEL‏‎ (2 links)
  50. natives.POINT CAMERA AT PLAYER‏‎ (2 links)

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