natives.IS PLAYER IN AREA 3D
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natives.IS_PLAYER_IN_AREA_3D
Signature: void natives.IS_PLAYER_IN_AREA_3D(int player, Vec3 position, Vec3 position, int flag)
Usage: checks whether player in area 3d
Parameters
- int player Player handle to act upon.
- Vec3 position World coordinates (x, y, z).
- Vec3 position World coordinates (x, y, z).
- int flag Flag/enable state (0 or 1).
Return
void
On failure: void