gta.drawRectangle
Jump to navigation
Jump to search
Function
Client Only
Online and Offline
Available since Client 1.0.0
void gta.drawRectangle(RenderTarget renderTarget, Vec2 position, Vec2 size, Vec2 centre, float rotation, int colour, Vec2 sourcePosition, Vec2 sourceSize)
The gta.drawRectangle function is used to draw a 2D rectangle in screen coordinates.
Parameters
1) | RenderTarget | renderTarget | The render target object. |
2) | Vec2 | position | The 2D rectangle position, in pixels. |
3) | Vec2 | size | The 2D rectangle size, in pixels. |
4) | Vec2 | centre | The 2D centre of the rectangle. |
5) | float | rotation | The rotation of the rectangle. |
6) | int | colour | The RGBA colour of the rectangle. |
7) | Vec2 | sourcePosition | The 2D source position. |
8) | Vec2 | sourceSize | The 2D source size. |
Return
void | This function doesn't return a value. |
Notes
There aren't any notes for this function.
Examples
There aren't any examples for this function.
Compatibility
- This function was previously named
game.drawRectangle
in client version 1.0.71.
Related
Client Related
gta.drawRectangle