gta.removeWorldObject
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gta.removeWorldObject
Signature: void gta.removeWorldObject(string modelName, Vec3 position, float range)
Usage: removes all world objects with specified model, within float range of specified position
Parameters
- string modelName The name of the object model.
- Vec3 position The position of the object.
- float range The range to remove objects, as a radius from the specified position.
Return
void
On failure: void