Add an Object

From GTA Connected
Revision as of 00:27, 11 December 2019 by Mex (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Description

This code adds an object to the game when a player types /object model in-game.
model must be an integer representing an object model ID.
Validation included in this code: Check that the player is spawned, and check that the player typed at least some text after the command name.
Validation not included in this code: Check that the object model ID is valid.

Code

JavaScript, Server-Side addCommandHandler('object', function(command, parameters, client) { if(!client.player) { messageClient('You must be spawned to spawn an object!', client); } else if(parameters.trim() == ) { messageClient('You must type a model number! Command syntax: /object model', client); } else { var model = parseInt(parameters); var object = gta.createObject(model, client.player.position); addToWorld(object); } });