natives.ADD_MOVING_PARTICLE_EFFECT

From GTA Connected
Jump to navigation Jump to search

Function Client Only icon-vc.png Online and Offline

Available since Client 1.0.0
void natives.ADD_MOVING_PARTICLE_EFFECT(int entity, float param1, int param2, int param3, int param4, int param5, Vec3 position, Vec3 position)
The natives.ADD_MOVING_PARTICLE_EFFECT function is used to add moving particle effect in Vice City.

Parameters

1) int entity Entity handle.
2) float param1 Numeric value.
3) int param2 Integer value.
4) int param3 Integer value.
5) int param4 Integer value.
6) int param5 Integer value.
7) Vec3 position World coordinates (x, y, z).
8) Vec3 position World coordinates (x, y, z).

Return

void This function doesn't return a value.

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.