natives.HAS_GLASS_BEEN_SHATTERED_NEARBY

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Function Client Only icon-vc.png Online and Offline

Available since Client 1.0.0
void natives.HAS_GLASS_BEEN_SHATTERED_NEARBY(Vec3 position)
The natives.HAS_GLASS_BEEN_SHATTERED_NEARBY function is used to checks whether glass has been shattered near the specified position.

Parameters

1) Vec3 position World coordinates (x, y, z).

Return

void This function doesn't return a value.

Notes

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Examples

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Compatibility

There isn't any compatibility information for this function.