natives.IS_AREA_OCCUPIED
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Function Client Only ![]()
Online and Offline
Available since Client 1.0.0
void natives.IS_AREA_OCCUPIED(float x1, float y1, float z1, float x2, float y2, float z2, int solid, int car, int ped, int object, int dummy)
The natives.IS_AREA_OCCUPIED function is used to checks whether a 3D area contains any entities of specified types.
Parameters
| 1) | float | x1 | X screen coordinate. |
| 2) | float | y1 | Y screen coordinate. |
| 3) | float | z1 | Z coordinate. |
| 4) | float | x2 | X screen coordinate. |
| 5) | float | y2 | Y screen coordinate. |
| 6) | float | z2 | Z coordinate. |
| 7) | int | solid | Parameter for this function. |
| 8) | int | car | Vehicle handle to act upon. |
| 9) | int | ped | Character handle to act upon. |
| 10) | int | object | Object handle to act upon. |
| 11) | int | dummy | Parameter for this function. |
Return
| void | This function doesn't return a value. |
Notes
There aren't any notes for this function.
Examples
There aren't any examples for this function.
Compatibility
There isn't any compatibility information for this function.