natives.IS PLAYER IN AREA 3D

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natives.IS_PLAYER_IN_AREA_3D

Signature: void natives.IS_PLAYER_IN_AREA_3D(int player, Vec3 position, Vec3 position, int flag)

Usage: checks whether player in area 3d

Parameters

int player Player handle to act upon.
Vec3 position World coordinates (x, y, z).
Vec3 position World coordinates (x, y, z).
int flag Flag/enable state (0 or 1).

Return

void

On failure: void