natives.SET CHAR OBJ RUN TO COORD

From GTA Connected
Jump to navigation Jump to search

natives.SET_CHAR_OBJ_RUN_TO_COORD

Signature: void natives.SET_CHAR_OBJ_RUN_TO_COORD(int ped, float x, float y)

Usage: orders a character to run to a 2D coordinate

Parameters

int ped Character handle to act upon.
float x X screen coordinate.
float y Y screen coordinate.

Return

void

On failure: void