natives.SET CHAR STAY IN CAR WHEN JACKED
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natives.SET_CHAR_STAY_IN_CAR_WHEN_JACKED
Signature: void natives.SET_CHAR_STAY_IN_CAR_WHEN_JACKED(int ped, int stayInCar)
Usage: sets whether a character stays in the vehicle when it is carjacked
Parameters
- int ped Character handle to act upon.
- int stayInCar Toggle 0 = flee, 1 = stay.
Return
void
On failure: void