Client Commands
Summary
This is a list of built-in client commands that can be typed in-game in the chat box.
Some commands only work when not connected to a server.
Built-In Commands
Command Syntax | Example | Requirements | Description | |
---|---|---|---|---|
/cancelmission | /cancelmission | Disconnected from any server. | Aborts the active mission. | |
/chatscale scale | /chatscale 1.2 | Disconnected from any server. | Changes the text scale for the chat box. 1.0 is default scale. | |
/connect host[:port] [password] | /connect localhost | None. | Connects to a server. | |
/console | /console | None. | Toggles the console shown/hidden. | |
/deleteotherplayers | /deleteotherplayers | Disconnected from any server. | Deletes remote players from the game. | |
/disconnect | /disconnect | Connected to any server. | Disconnects from the server. | |
/dumpdoc | /dumpdoc | None. | Dumps client documentation to XML files for commands, defines, functions and events. See [[Dumpdoc | Dumpdoc]] |
/dumpmodels | /dumpmodels | Disconnected from any server. | Generates a list of model IDs used by the game and their types. | |
/exit | /exit | None. | Closes the game. Equivalent to the /quit or /q commands. | |
/gamestats | /gamestats | None. | Toggles game statistics shown/hidden. | |
/mission missionId | /mission 150 | Disconnected from any server. | Starts a mission. | |
/multiplayerworld | /multiplayerworld | Disconnected from any server. | Restart the game as multiplayer world. | |
/q | /q | None. | Closes the game. Equivalent to the /exit or /quit commands. | |
/quit | /quit | None. | Closes the game. Equivalent to the /exit or /q commands. | |
/radio radioStationId | /radio 5 | Disconnected from any server. | Changes the radio station. | |
/reconnect | /reconnect | Connected at least once since game launch. | Reconnects to the last server connected to. Works when connected too. | |
/reenter | /reenter | Disconnected from any server. | Restart the game. | |
/refresh | /refresh | If connected, server must set client as admin | Refresh all resources. | |
/restart resourceName | /restart lobby | If connected, server must set client as admin | Restarts the resource. | |
/save | /save | Disconnected from any server. | Activates the save menu. | |
/say text | /say testing 123 | Connected to a server. | Sends a chat message. Optional, as text not starting with a / also sends a chat message. | |
/setname name | /setname Player1 | Disconnected from any server. | Sets your player name. | |
/start resourceName | /start lobby | If connected, server must set client as admin | Starts the resource. | |
/stop resourceName | /stop lobby | If connected, server must set client as admin | Stops the resource. | |
/stopall | /stopall | If connected, server must set client as admin | Stops all resources. | |
/stopscript scriptName | /stopscript shops | Disconnected from any server. | Stops a game script. |