Template:ServerSyncMethods

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Name Description
none Disables element sync entirely. Not recommended for multiplayer environments.
replay Default. This will sync elements as soon as they're processed. If CPU usage is too busy and processing is slow, sync will be too.
interval This forces sync of elements at a specified interval. Use <syncinterval> in server config to set the interval time in milliseconds (ms)
peer2peer Syncs elements from client to client directly. Server receives sync every few seconds to keep up to date.