Template:ServerSyncMethods
Name | Description |
---|---|
none | Disables element sync entirely. Not recommended for multiplayer environments. |
replay | Default. This will sync elements as soon as they're processed. If CPU usage is too busy and processing is slow, sync will be too. |
interval | This forces sync of elements at a specified interval. Use <syncinterval> in server config to set the interval time in milliseconds (ms) |