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Showing below up to 50 results in range #1,651 to #1,700.

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  1. natives.GET PLAYER HEALTH‏‎ (2 links)
  2. natives.SET CAN RESPRAY CAR‏‎ (2 links)
  3. natives.ALTER WANTED LEVEL‏‎ (2 links)
  4. natives.SET ZONE GROUP‏‎ (2 links)
  5. natives.GET RANDOM CHAR IN ZONE‏‎ (2 links)
  6. natives.LOCATE CAR 2D‏‎ (2 links)
  7. natives.SLIDE OBJECT‏‎ (2 links)
  8. DrawRectangle‏‎ (2 links)
  9. natives.GIVE REMOTE CONTROLLED CAR TO PLAYER‏‎ (2 links)
  10. natives.SET CAR HEALTH‏‎ (2 links)
  11. natives.LOCATE CHAR ANY MEANS OBJECT 2D‏‎ (2 links)
  12. natives.START CUTSCENE‏‎ (2 links)
  13. natives.HAS CHAR SPOTTED PLAYER‏‎ (2 links)
  14. natives.SET CAR WATERTIGHT‏‎ (2 links)
  15. natives.LOCATE CHAR ON FOOT OBJECT 2D‏‎ (2 links)
  16. natives.STORE CAR CHAR IS IN NO SAVE‏‎ (2 links)
  17. natives.SET CHAR BLEEDING‏‎ (2 links)
  18. ScriptingExamples/AddObject‏‎ (2 links)
  19. natives.LOCATE PLAYER ANY MEANS CHAR 2D‏‎ (2 links)
  20. natives.SWAP NEAREST BUILDING MODEL‏‎ (2 links)
  21. natives.CLEAR CHAR LAST WEAPON DAMAGE‏‎ (2 links)
  22. natives.LOCATE PLAYER ON FOOT 2D‏‎ (2 links)
  23. Lua/Client/Functions/Ped/ExitVehicle‏‎ (2 links)
  24. natives.SET CHAR IS CHRIS CRIMINAL‏‎ (2 links)
  25. gta.createCivilian‏‎ (2 links)
  26. natives.LOCATE STOPPED CAR 2D‏‎ (2 links)
  27. Lua/Client/Functions/Ped/GetModelIndex‏‎ (2 links)
  28. natives.SET CHAR OBJ ENTER CAR AS DRIVER‏‎ (2 links)
  29. natives.getTextureFromStreamedTxd‏‎ (2 links)
  30. natives.CLEAR THIS PRINT‏‎ (2 links)
  31. natives.LOCATE STOPPED PLAYER ANY MEANS 2D‏‎ (2 links)
  32. natives.TURN CHAR TO FACE PLAYER‏‎ (2 links)
  33. FadeCamera‏‎ (2 links)
  34. natives.IS CAR IN AIR PROPER‏‎ (2 links)
  35. Lua/Client/Functions/Ped/GetWalkStyle‏‎ (2 links)
  36. natives.CREATE CAR‏‎ (2 links)
  37. OnStartMission‏‎ (2 links)
  38. natives.SET CHAR OBJ GUARD SPOT‏‎ (2 links)
  39. natives.CREATE CUTSCENE OBJECT‏‎ (2 links)
  40. natives.MARK OBJECT AS NO LONGER NEEDED‏‎ (2 links)
  41. natives.IS CAR UPRIGHT‏‎ (2 links)
  42. Lua/Client/Functions/Ped/Position‏‎ (2 links)
  43. natives.SET CHAR OBJ NO OBJ‏‎ (2 links)
  44. natives.CREATE PICKUP‏‎ (2 links)
  45. natives.OVERRIDE NEXT RESTART‏‎ (2 links)
  46. natives.IS CHAR IN ANY CAR‏‎ (2 links)
  47. Lua/Client/Functions/Ped/SetArmour‏‎ (2 links)
  48. natives.SET CHAR ONLY DAMAGED BY PLAYER‏‎ (2 links)
  49. natives.PLAY END OF GAME TUNE‏‎ (2 links)
  50. createBlip‏‎ (2 links)

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