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Showing below up to 50 results in range #1,701 to #1,750.

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  1. natives.GENERATE RANDOM INT IN RANGE‏‎ (2 links)
  2. Defines/IV‏‎ (2 links)
  3. natives.LEAVE GROUP‏‎ (2 links)
  4. natives.GET CAR HEADING‏‎ (2 links)
  5. natives.SET CHAR OBJ FOLLOW ROUTE‏‎ (2 links)
  6. sdl.getKeyFromScancode‏‎ (2 links)
  7. natives.LOAD SPECIAL CHARACTER‏‎ (2 links)
  8. natives.SET CHAR OBJ KILL PLAYER ANY MEANS‏‎ (2 links)
  9. natives.LOCATE CHAR ANY MEANS 2D‏‎ (2 links)
  10. natives.GET CURRENT PLAYER WEAPON‏‎ (2 links)
  11. natives.SET CHAR OBJ WAIT ON FOOT‏‎ (2 links)
  12. vehicle.carWanderRandomly‏‎ (2 links)
  13. natives.LOCATE CHAR IN CAR 3D‏‎ (2 links)
  14. DrawRectangle‏‎ (2 links)
  15. natives.GET FADING STATUS‏‎ (2 links)
  16. natives.SET CHAR STAY IN SAME PLACE‏‎ (2 links)
  17. natives.LOCATE CHAR ON FOOT CAR 3D‏‎ (2 links)
  18. natives.GET NUMBER OF PASSENGERS‏‎ (2 links)
  19. natives.SET CURRENT CHAR WEAPON‏‎ (2 links)
  20. Lua/Client/Functions/Ped/BoundingRadius‏‎ (2 links)
  21. natives.LOCATE PLAYER ANY MEANS CAR 2D‏‎ (2 links)
  22. Client/Natives/SA‏‎ (2 links)
  23. natives.LOCATE PLAYER IN CAR CHAR 2D‏‎ (2 links)
  24. Vec2.x‏‎ (2 links)
  25. natives.SET GANG CAR MODEL‏‎ (2 links)
  26. natives.ADD BLIP FOR CHAR‏‎ (2 links)
  27. natives.LOCATE STOPPED CAR 3D‏‎ (2 links)
  28. natives.SET JAMES CAR ON PATH TO PLAYER‏‎ (2 links)
  29. natives.ADD CONTINUOUS SOUND‏‎ (2 links)
  30. natives.LOCATE STOPPED PLAYER ANY MEANS 3D‏‎ (2 links)
  31. natives.SET NEAR CLIP‏‎ (2 links)
  32. natives.MAKE OBJECT TARGETTABLE‏‎ (2 links)
  33. natives.ADD MOVING PARTICLE EFFECT‏‎ (2 links)
  34. natives.MISSION HAS FINISHED‏‎ (2 links)
  35. natives.ADD STUCK CAR CHECK‏‎ (2 links)
  36. natives.SET PLAYER HEALTH‏‎ (2 links)
  37. natives.APPLY BRAKES TO PLAYERS CAR‏‎ (2 links)
  38. natives.POLICE RADIO MESSAGE‏‎ (2 links)
  39. natives.IS CAR IN AREA 3D‏‎ (2 links)
  40. natives.PRINT STRING IN STRING NOW‏‎ (2 links)
  41. JS/Client/Functions/Element/IsLocal‏‎ (2 links)
  42. Resources/GTAIV/PedStats‏‎ (2 links)
  43. natives.IS CAR STOPPED IN AREA 2D‏‎ (2 links)
  44. natives.SET TARGET CAR FOR MISSION GARAGE‏‎ (2 links)
  45. natives.CAR GOTO COORDINATES‏‎ (2 links)
  46. natives.PRINT WITH NUMBER NOW‏‎ (2 links)
  47. JS/Client/Functions/Entity/DistanceFromCentreOfMassToBaseOfModel‏‎ (2 links)
  48. Gta.isDirect3D9‏‎ (2 links)
  49. natives.IS CHAR DEAD‏‎ (2 links)
  50. natives.SET TEXT SCALE‏‎ (2 links)

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