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Combined display of all available logs of GTA Connected. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 00:33, 28 November 2025 ChrisGame20 talk contribs created page natives.loadTxd (Created page with "{{ScriptItem |endpoint = client |games = iv |type = function |name = natives.loadTxd |parameters = string txdName |parameter1 = string txdName Name of the TXD (texture dictionary) to load |usage = Loads a texture dictionary (TXD) into memory so its textures can be accessed |notes = - Must be called before using natives.getTexture or natives.drawSprite with textures from that TXD - This native can only load texture dictionaries that exist inside the **game’s te...")
- 02:56, 27 November 2025 ChrisGame20 talk contribs created page natives.DRAW SPHERE (Created page with "{{ScriptItem |endpoint = client |games = vc |type = function |name = natives.DRAW_SPHERE |parameters = Vec3 position, float radius |parameter1 = Vec3 position World coordinates where the sphere is drawn (x, y, z) |parameter2 = float radius Sphere radius/size |usage = Draw a solid sphere at a specific world position in Vice City |notes = The sphere is rendered in a default pink color and does not accept custom RGB values. |return1 = void |returnFail1 = void |exampleJS = a...")
- 15:19, 26 November 2025 ChrisGame20 talk contribs created page natives.ADD EXPLOSION NO SOUND (Created page with "{{ScriptItem |endpoint = client |games = vc |type = function |name = natives.ADD_EXPLOSION_NO_SOUND |parameters = Vec3 position, int type |parameter1 = Vec3 position World coordinates where the explosion occurs (x, y, z) |parameter2 = int type Explosion type (0–11) |usage = Create an explosion at a specific world position in Vice City without sound |notes = Explosion type determines the visual and physical effect. This variant suppresses the explosion sound effect. |re...")
- 15:15, 26 November 2025 ChrisGame20 talk contribs created page natives.ADD EXPLOSION (Created page with "{{ScriptItem |endpoint = client |games = vc |type = function |name = natives.ADD_EXPLOSION |parameters = Vec3 position, int type |parameter1 = Vec3 position World coordinates where the explosion occurs (x, y, z) |parameter2 = int type Explosion type (0–11) |usage = Create an explosion at a specific world position in Vice City |notes = Explosion type determines the visual and physical effect. Use carefully as explosions affect gameplay and nearby entities. |return1 = vo...")
- 14:56, 26 November 2025 ChrisGame20 talk contribs created page natives.ADD SPHERE (Created page with "{{ScriptItem |endpoint = client |games = vc |type = function |name = natives.DRAW_SPHERE |parameters = Vec3 position, float radius |parameter1 = Vec3 position World coordinates where the sphere is drawn (x, y, z) |parameter2 = float radius Sphere radius/size |usage = Draw a solid sphere at a specific world position in Vice City |notes = The sphere is rendered in a default pink color and does not accept custom RGB values. |return1 = void |returnFail1 = void |exampleJS = a...")
- 14:47, 26 November 2025 ChrisGame20 talk contribs created page natives.DRAW CORONA (Created page with "{{ScriptItem |endpoint = client |games = vc |type = function |name = natives.DRAW_CORONA |parameters = Vec3 position, float radius, int type, int flare, int r, int g, int a |parameter1 = Vec3 position World coordinates where the corona is drawn (x, y, z) |parameter2 = float radius Corona radius/size (1.0 , 1.5 , 2.0) |parameter3 = int type Corona style (available 0–8) |parameter4 = int flare Lensflare option (0 = none, 1 = yellow, 2 = white) |parameter5 = int r Red co...")
- 07:47, 24 November 2025 ChrisGame20 talk contribs created page natives.drawRect (Created page with "{{ScriptItem |endpoint = client |games = iv |type = function |name = natives.drawRect |parameters = Vec2 position, Vec2 size, int r, int g, int b, int a |parameter1 = Vec2 position Normalized screen coordinates (0.0–1.0) for the rectangle’s center |parameter2 = Vec2 size Rectangle size relative to screen (width, height) |parameter3 = int r Red color value (0–255) |parameter4 = int g Green color value (0–255) |parameter5 = int b Blue color value (0–255) |paramet...")