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Showing below up to 50 results in range #551 to #600.

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  1. natives.IS FRENCH GAME‏‎ (3 revisions)
  2. element.isSyncer‏‎ (3 revisions)
  3. gta.restoreCamera‏‎ (3 revisions)
  4. natives.FREEZE CHAR POSITION‏‎ (3 revisions)
  5. natives.SET OBJECT DRAW LAST‏‎ (3 revisions)
  6. natives.IS CAR UPSIDEDOWN‏‎ (3 revisions)
  7. natives.GET PROGRESS PERCENTAGE‏‎ (3 revisions)
  8. natives.IS PLAYER SITTING IN ANY CAR‏‎ (3 revisions)
  9. gta.createBlip‏‎ (3 revisions)
  10. natives.IS PLAYER IN MODEL‏‎ (3 revisions)
  11. natives.POLICE RADIO MESSAGE‏‎ (3 revisions)
  12. natives.DELETE CAR‏‎ (3 revisions)
  13. natives.SET VISIBILITY OF CLOSEST OBJECT OF TYPE‏‎ (3 revisions)
  14. natives.INCREASE PLAYER MAX ARMOUR‏‎ (3 revisions)
  15. natives.EXPLODE CAR‏‎ (3 revisions)
  16. natives.GIVE REMOTE CONTROLLED MODEL TO PLAYER‏‎ (3 revisions)
  17. OnBeforeProcessCamera‏‎ (3 revisions)
  18. natives.SET CAR COORDINATES‏‎ (3 revisions)
  19. natives.GET NUM OF MODELS KILLED BY PLAYER‏‎ (3 revisions)
  20. natives.IS CAR IN AIR PROPER‏‎ (3 revisions)
  21. natives.SCRIPT NAME‏‎ (3 revisions)
  22. natives.IS CHAR STOPPED IN AREA ON FOOT 2D‏‎ (3 revisions)
  23. natives.GIVE WEAPON TO PLAYER‏‎ (3 revisions)
  24. natives.TURN PLAYER TO FACE CHAR‏‎ (3 revisions)
  25. natives.IS PLAYER STOPPED IN AREA ON FOOT 3D‏‎ (3 revisions)
  26. natives.SET CAR MISSION‏‎ (3 revisions)
  27. textReader.readCharacter‏‎ (3 revisions)
  28. natives.SET CAR AVOID LEVEL TRANSITIONS‏‎ (3 revisions)
  29. natives.LOCATE CHAR ANY MEANS CAR 2D‏‎ (3 revisions)
  30. natives.IS ICECREAM JINGLE ON‏‎ (3 revisions)
  31. natives.LOCATE PLAYER ON FOOT CHAR 2D‏‎ (3 revisions)
  32. natives.PLACE OBJECT RELATIVE TO CAR‏‎ (3 revisions)
  33. natives.EXPLODE CHAR HEAD‏‎ (3 revisions)
  34. natives.CLEAR CHAR LAST WEAPON DAMAGE‏‎ (3 revisions)
  35. natives.GET CAR FORWARD Y‏‎ (3 revisions)
  36. gta.findGroundZForCoordinate‏‎ (3 revisions)
  37. natives.SET CAR DRIVING STYLE‏‎ (3 revisions)
  38. natives.FAIL CURRENT MISSION‏‎ (3 revisions)
  39. natives.MARK CAR AS CONVOY CAR‏‎ (3 revisions)
  40. natives.ADD BLIP FOR OBJECT‏‎ (3 revisions)
  41. element.alwaysExistForSyncer‏‎ (3 revisions)
  42. natives.GET NTH CLOSEST CAR NODE‏‎ (3 revisions)
  43. natives.START OBJECT ON PATH‏‎ (3 revisions)
  44. natives.GET PLAYER HEALTH‏‎ (3 revisions)
  45. natives.IS CAR IN AREA 3D‏‎ (3 revisions)
  46. natives.IS CHAR DUCKING‏‎ (3 revisions)
  47. natives.IS PLAYER IN AREA 3D‏‎ (3 revisions)
  48. natives.IS CAR HEALTH GREATER‏‎ (3 revisions)
  49. natives.SET CHAR SHUFFLE INTO DRIVERS SEAT‏‎ (3 revisions)
  50. natives.GET DEBUG CAMERA POINT AT‏‎ (3 revisions)

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