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Showing below up to 50 results in range #681 to #730.
- ped.sprintTo
- ped.stamina
- ped.staminaDuration
- ped.state
- ped.stayInSamePlace
- ped.upperTorsoRotation
- ped.vehicle
- ped.waitState
- ped.walkStyle
- ped.walkTo
- ped.warpIntoVehicle
- ped.weapon
- ped.weaponAmmunition
- ped.weaponClipAmmunition
- ped.weaponState
- physical.centerOfMass
- physical.collisionPower
- physical.mass
- physical.turnVelocity
- physical.velocity
- pickup.collected
- pickup.modelIndex
- pickup.pickupType
- pickup.quantity
- platform
- player.alcoholLevel
- player.money
- player.setInitialState
- player.wantedLevel
- reflection.call
- reflection.clone
- reflection.createFunction
- reflection.move
- reflection.tostring
- removeCommandHandler
- removeEventHandler
- removeFromWorld
- removeNetworkHandler
- resource.exports
- resource.getExport
- resource.isReady
- resource.isStarted
- resource.isStarting
- resource.name
- resource.restart
- resource.start
- resource.stop
- saveTextFile
- sdl.getKeyFromName
- sdl.getKeyFromScancode