OnAddIVNetworkEvent
Jump to navigation
Jump to search
Event Server and Client ![]()
Online and Offline Cancellable
Available since Server 1.0.0, Client 1.0.0
OnAddIVNetworkEvent(Event event, Client client, Type integer, Name string, Data1 integer, Data2 integer)
The OnAddIVNetworkEvent event is invoked when when a built-in event is sent in GTA IV.
Parameters
| 1) | Event | event | The event object for this event. |
| 2) | Client | client | The client that sent the event. |
| 3) | Type | integer | The type of event sent. |
| 4) | Name | string | The name of the client. |
| 5) | Data1 | integer | The 1st data arg. |
| 6) | Data2 | integer | The 2nd data arg. |
Attributes
| cancellable | This event can be cancelled, by using event.preventDefault(). |
Notes
- See the IV events page for a list of event types, and this page for an example on how to sync player damage.
Examples
There aren't any examples for this event.
Compatibility
There isn't any compatibility information for this event.
Related
Server Related
OnAddIVNetworkEvent
OnRequestSession
Client Related
OnAddIVNetworkEvent