natives.HAS_GLASS_BEEN_SHATTERED_NEARBY

From GTA Connected
Revision as of 18:47, 11 June 2026 by Roxas (talk | contribs) (Add ScriptItem documentation from GTA VC SCM decompile)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Function Client Only icon-vc.png Online and Offline

Available since Client 1.0.0
void natives.HAS_GLASS_BEEN_SHATTERED_NEARBY(Vec3 position)
The natives.HAS_GLASS_BEEN_SHATTERED_NEARBY function is used to Check if glass was shattered near the position.

Parameters

1) Vec3 position World position (Vector3).

Return

void This function doesn't return a value.

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.