natives.SET CHAR STOP SHOOT DONT SEEK ENTITY

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natives.SET_CHAR_STOP_SHOOT_DONT_SEEK_ENTITY

Signature: void natives.SET_CHAR_STOP_SHOOT_DONT_SEEK_ENTITY(int ped, int stop)

Usage: stops a character from shooting and searching for targets

Parameters

int ped Character handle to act upon.
int stop Parameter for this function.

Return

void

On failure: void