natives.ADD_MOVING_PARTICLE_EFFECT
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Function Client Only ![]()
Online and Offline
Available since Client 1.0.0
void natives.ADD_MOVING_PARTICLE_EFFECT(int arg0, float arg1, int arg2, int arg3, int arg4, int arg5, Vec3 position, Vec3 position)
The natives.ADD_MOVING_PARTICLE_EFFECT function is used to add moving particle effect in Vice City.
Parameters
| 1) | int | arg0 | Description. |
| 2) | float | arg1 | Description. |
| 3) | int | arg2 | Description. |
| 4) | int | arg3 | Description. |
| 5) | int | arg4 | Description. |
| 6) | int | arg5 | Description. |
| 7) | Vec3 | position | Description. |
| 8) | Vec3 | position | Description. |
Return
| void | This function doesn't return a value. |
Notes
There aren't any notes for this function.
Examples
There aren't any examples for this function.
Compatibility
There isn't any compatibility information for this function.