Vehicle Auto Flipper & Fixer
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Description
This code fixes the local player's vehicle and also flips it back if it's upside down, every 10th of a second.
Code
Lua, Client-Side, GTAC versions 1.0.72 and newer:
addEventHandler('onResourceStart', function(event, resource)
if resource ~= thisResource then return end
setInterval(function()
if not localPlayer.vehicle then return end
localPlayer.vehicle:fix()
if not localPlayer.vehicle.flipped then return end
if flippingVehicle then return end
flippingVehicle = true
local v = localPlayer.vehicle.velocity
local t = localPlayer.vehicle.turnVelocity
localPlayer.vehicle.velocity = {v.x, v.y, v.z + 0.14}
localPlayer.vehicle.turnVelocity = {t.x + 0.12, t.y - 0.11, t.z}
setTimeout(function()
localPlayer.vehicle:fix()
flippingVehicle = false
end, 1000)
end, 100)
end)