matrix4x4.setRotateZ
setRotateZ
Signature: void setRotateZ(float zRotation)
Usage: set the Z rotation, in degrees, of the 4x4 matrix
Parameters
- float zRotation The euler z rotation.
Return
void
On failure: void
Signature: void setRotateZ(float zRotation)
Usage: set the Z rotation, in degrees, of the 4x4 matrix
void
On failure: void