Modules: Difference between revisions

298 bytes removed ,  19 February 2021
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==How to Create==
==How to Create==
First, you'll need to either create the module source yourself or find one that already exists. Grab the sample module download, compile the module source (be sure to include GalacticC as a header!) and if all goes well, you should end up with a DLL file corresponding to the project name in Visual Studio. Rename this DLL file according to the architecture of your server, using an underscore and the architecture identifier (x86 or x64). For example, if you have a module called "MyModule", then the DLL file name should be MyModule_x86.dll for a 32 bit server and MyModule_x64.dll for a 64 bit server.
First, you'll need to either create the module source yourself or find one that already exists. Grab the sample module download, compile the module source (be sure to include GalacticC as a header!) and if all goes well, you should end up with a DLL file corresponding to the project name in Visual Studio.


==Resources==
==Resources==
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