OnCursorMove: Difference between revisions

From GTA Connected
Jump to navigation Jump to search
No edit summary
 
No edit summary
 
Line 1: Line 1:
{{ScriptItem
{{ScriptItem2
|endpoint = client
|name = onCursorMove
|side = client
|type = event
|type = event
|name = onCursorMove
|games = iii vc sa iv
|usage = the cursor is moved
|desc = the cursor is moved
|callbackParameters = Event event, Vec2 coordinates
|arg1 = Vec2 coordinates The new 2D coordinates for the cursor.
|parameter1 = Vec2 coordinates The new 2D coordinates for the cursor.
|note = The coordinates here are game-absolute (relative to the game window).
|cancellable = false
|cancel = false
|notes = The coordinates here are game-absolute (relative to the game window).
}}
}}

Latest revision as of 20:28, 19 November 2022

Event Client Only icon-iii.png icon-vc.png icon-sa.png icon-iv.png Online and Offline Not Cancellable

Available since Client 1.0.0

onCursorMove(Event event, Vec2 coordinates)

The onCursorMove event is invoked when the cursor is moved.

Parameters

1) Event event The event object for this event.
2) Vec2 coordinates The new 2D coordinates for the cursor.

Attributes

const This event cannot be cancelled.

Notes

  • The coordinates here are game-absolute (relative to the game window).

Examples

There aren't any examples for this event.

Compatibility

There isn't any compatibility information for this event.

Related

Client Related

icon-iii.png icon-vc.png icon-sa.png icon-iv.png OnCursorDown
icon-iii.png icon-vc.png icon-sa.png icon-iv.png OnCursorMove
icon-iii.png icon-vc.png icon-sa.png icon-iv.png OnCursorUp