ServerConfiguration: Difference between revisions

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!Default Value
!Default Value
!Description
!Description
|-
|anticheat
|(empty node)
|Anti cheat. See [[Anticheat|Anticheat]] for more information.
|-
|-
|bindip
|bindip
|"" (empty string)
|(empty string)
|Forces the server to use a specific IP. Only for hosts that have multiple IP addresses.
|Forces the server to use a specific IP. Only for hosts that have multiple IP addresses.
|-
|-
|cvar
|cvar
|null
|(individual default values)
|Sets a server's cvar value. See [[CVars|CVars]] for more information.
|Sets a server's cvar value. See [[CVars|CVars]] for more information.
|-
|-
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|-
|-
|httpurl
|httpurl
|"" (empty string)
|(empty string)
|A URL (like a CDN) containing the server's client resource files and scripts. Clients will download them from that URL instead of the server.
|A URL (like a CDN) containing the server's client resource files and scripts. Clients will download them from that URL instead of the server.
|-
|-
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|-
|-
|logpath
|logpath
|"" (empty string)
|(empty string)
|The path to store the server logs. Leave blank to not use server logs.
|The path to store the server logs. Leave blank to not use server logs.
|-
|-
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|minclientversion
|minclientversion
|1.0.0.0
|1.0.0.0
|The minimum version that clients can connect with. [https://gtaconnected.com/downloads/client/version See latest client version here].
|The minimum version that clients can connect with. Between 1 and 4 dot-delimited tokens. [https://gtaconnected.com/downloads/client/version See latest client version here].
|-
|minuteduration
|2.0 for IV, otherwise 1.0
|The amount of seconds for an in-game minute.
|-
|-
|modules
|modules
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|-
|-
|password
|password
|"" (empty string)
|(empty string)
|The password to connect to the server.
|The password to connect to the server.
|-
|-
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|100.0
|100.0
|The distance that a pickup is removed from the client, recommended to be about 100.0. '''Must be higher than pickupstreamindistance'''.
|The distance that a pickup is removed from the client, recommended to be about 100.0. '''Must be higher than pickupstreamindistance'''.
|-  
|-
|port
|port
|22000
|22000
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|-
|-
|rconpassword
|rconpassword
|"" (empty string)
|(empty string)
|The password to connect to the remote console service.
|The password to connect to the remote console service.
|-
|-
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|-
|-
|rule
|rule
|"" (empty string)
|(empty string)
|Adds a server rule. See [[ServerRules|server rules]] for more info.
|Adds a server rule. See [[ServerRules|server rules]] for more info.
|-
|-
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|false
|false
|The status of whether to show the server in the server browser, use true or false.
|The status of whether to show the server in the server browser, use true or false.
|-
|serverlistingurl
|serverlisting.gtaconnected.com
|The URL of the server listing.
|-
|-
|servername
|servername
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|30
|30
|The interval, in milliseconds, of each sync occurrence for the regularly sync'd data, between 0 and 65,535.
|The interval, in milliseconds, of each sync occurrence for the regularly sync'd data, between 0 and 65,535.
|-
|synclocalentities
|false
|Whether to sync local entities to other players (objects and entities created by a client and sent to server)
|-
|-
|syncmethod
|syncmethod
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|syncpacketpriority
|syncpacketpriority
|low
|low
|The priority of sync packets. This property can be one of the following values: low, medium, high, immediate.
|The priority of sync packets. Use low, medium, high, or immediate.
|-
|-
|syncpacketreliable
|syncpacketreliable
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|-
|-
|timesync
|timesync
|false
|true
|Enables/disables syncing the time set by server to all clients.
|Enables/disables syncing the time set by server to all clients.
|-
|waiteventtimeout
|5
|The timeout duration for wait events.
|-
|-
|weathersync
|weathersync
|false
|true
|Enables/disables syncing the weather set by server to all clients.
|Enables/disables syncing the weather set by server to all clients.
|-
|-
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Using <code>iv_gamemode</code> with a value of <code>30</code>, is different than using <code>iv_gamemode</code> with a value of <code>-1</code>.<br>
Using <code>iv_gamemode</code> with a value of <code>30</code>, is different than using <code>iv_gamemode</code> with a value of <code>-1</code>.<br>
This setting value is currently left in for backward compatibility, however may become obsolete in the future.
This setting value is currently left in for backward compatibility, however may become obsolete in the future.
== Example ==
<source>
<server>
<!-- General Information -->
<servername>Default Server</servername>
<game>gta:iii</game>
<gamemode>Free Roam</gamemode>
<serverbrowser>true</serverbrowser>
<maxplayers>32</maxplayers>
<password></password>
<minclientversion>1.5.0</minclientversion>
<duplicatenames>false</duplicatenames>
<!-- Networking -->
<port>22000</port>
<httpport>22000</httpport>
<httpserver>true</httpserver>
<streaminterval>1000</streaminterval>
<syncinterval>30</syncinterval>
<syncmethod>interval</syncmethod>
<synclocalentities>true</synclocalentities>
<!-- Element Streaming -->
<streamindistance>200</streamindistance>
<streamoutdistance>250</streamoutdistance>
<pickupstreamindistance>30</pickupstreamindistance>
<pickupstreamoutdistance>50</pickupstreamoutdistance>
<!-- Logging -->
<logpath>logs</logpath>
<logtimestamp>[%d/%m/%Y - %X]</logtimestamp>
<!-- GTA IV -->
<!-- https://wiki.gtaconnected.com/Resources/GTAIV/GameModes -->
<!-- https://wiki.gtaconnected.com/Resources/GTAIV/Episodes -->
<iv_gamemode>8</iv_gamemode>
<iv_episode>-1</iv_episode>
<!-- Modules -->
<!-- https://wiki.gtaconnected.com/Modules -->
<modules>
</modules>
<!-- Global CVars -->
<!-- https://wiki.gtaconnected.com/CVars -->
<cvar name="nametags" value="1" />
<cvar name="gunshops" value="1" />
<cvar name="uniquestuntjumps" value="1" />
<cvar name="stuntjumps" value="1" />
<cvar name="stauntontoiletcamera" value="1" />
<cvar name="gates" value="1" />
<cvar name="trains" value="1" />
<cvar name="planes" value="1" />
<cvar name="maximumwantedlevel" value="6" />
<cvar name="defaultparkedcars" value="1" />
<cvar name="ambulances" value="1" />
<cvar name="traffic" value="1" />
<cvar name="civilians" value="1" />
<cvar name="defaultpickups" value="1" />
<cvar name="singleplayer" value="1" />
<cvar name="bigmap" value="1" />
<cvar name="iv_playerwalking" value="0" />
<cvar name="iv_scenariopeds" value="1" />
<cvar name="iv_randomcops" value="1" />
<!-- Rules -->
<!-- https://wiki.gtaconnected.com/ServerRules -->
<rule name="Owner" value="Nobody" />
<rule name="Website" value="https://gtaconnected.com" />
<!-- Resources -->
<!-- https://wiki.gtaconnected.com/Resources -->
<resources>
<resource src="freeroam" />
</resources>
</server>
</source>
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