gta.addParticleEffect: Difference between revisions

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Latest revision as of 23:30, 2 October 2019

Function Client Only icon-iii.png icon-vc.png icon-sa.png icon-iv.png Online and Offline

Available since Client 1.0.0

void gta.addParticleEffect(int effect, Vec3 position, [ bool temporary = false ])

The gta.addParticleEffect function is used to add a particle effect.

Parameters

1) int effect The particle effect ID.
2) Vec3 position The 3D game position for the particle effect.
3) bool temporary Optional, defaults to false. Whether the particle effect is temporary.

Return

void This function doesn't return a value.

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

  • This function was previously named game.addParticleEffect in client version 1.0.71.

Related

Client Related

icon-iii.png icon-vc.png icon-sa.png gta.addMovingParticleEffect
icon-iii.png icon-vc.png icon-sa.png gta.addParticleEffect
icon-iii.png icon-vc.png icon-sa.png gta.createSingleParticle