netFlags.defaultExistance: Difference between revisions

No edit summary
No edit summary
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{ScriptItem
{{ScriptItem
|endpoint = server
|offline = false
|endpoint = shared
|type = property
|type = property
|class = Element
|class = NetFlags
|name = defaultExistance
|name = defaultExistance
|readonly = false
|readonly = false
Line 8: Line 9:
|returnTypes = bool
|returnTypes = bool
|returnInfo = a boolean representing whether or not this element exists for everyone by default
|returnInfo = a boolean representing whether or not this element exists for everyone by default
|notes = If defaultExistance is disabled, you can use [[element.setExistsFor|element.setExistsFor]] and [[element.clearExistsFor|element.clearExistsFor]] to manage whether or not the element exists for individual players.
|notes = If this is disabled, you can use [[element.setExistsFor|element.setExistsFor]] and [[element.clearExistsFor|element.clearExistsFor]] to manage whether or not the element exists for individual players.
}}
}}

Latest revision as of 23:36, 21 May 2022

Property Server and Client icon-iii.png icon-vc.png icon-sa.png icon-iv.png Online Only Read and Set

Available since Server 1.0.0, Client 1.0.0

bool netFlags.defaultExistance

The netFlags.defaultExistance property is used to get/set whether or not this element exists for everyone by default.

Value

bool A boolean representing whether or not this element exists for everyone by default.
read/set This property can be changed, as well as read.

Types

Client NetFlags

Notes

Examples

There aren't any examples for this property.

Compatibility

There isn't any compatibility information for this property.

Related

Server Related

        netFlags.alwaysExistForSyncer
        netFlags.defaultExistance
        netFlags.deleting
        netFlags.distanceStreaming
        netFlags.forcedSyncer
        netFlags.findSyncer
        netFlags.onAllDimensions
        netFlags.onlySyncIfDetached
        netFlags.registered
        netFlags.sendSync
        netFlags.transient


Client Related

        netFlags.alwaysExistForSyncer
        netFlags.defaultExistance
        netFlags.deleting
        netFlags.distanceStreaming
        netFlags.findSyncer
        netFlags.forcedSyncer
        netFlags.onAllDimensions
        netFlags.onlySyncIfDetached
        netFlags.registered
        netFlags.sendSync
        netFlags.transient