pickup.collected

Revision as of 15:56, 24 August 2019 by Mex (talk | contribs) (Mex moved page Pickup.collected to pickup.collected)
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Property Client Only icon-iii.png icon-vc.png icon-sa.png icon-iv.png Online and Offline Read-Only

Available since Client 1.0.0

bool pickup.collected

The pickup.collected property is used to fetch the collected status of a pickup.

Value

bool A boolean, bool true if the pickup has been collected, bool false otherwise.
readonly This property cannot be changed.

Types

Shared Pickup

Notes

There aren't any notes for this property.

Examples

There aren't any examples for this property.

Compatibility

There isn't any compatibility information for this property.

Related

Client Related

      getPickupCount
      getPickups
  getWeaponPickupPrice
      gta.createPickup
  gta.enableHelpPickup
  gta.removeHelpPickup
  gta.removeHelpPickups
      setWeaponPickupPrice

        pickup.children
        pickup.clearExistsFor
      pickup.collected
        pickup.dimension
        pickup.existsFor
        pickup.getData
        pickup.getRotation
        pickup.id
        pickup.isCreatedFor
        pickup.isLocal
        pickup.isOwner
        pickup.isSyncer
        pickup.isType
      pickup.modelIndex
        pickup.name
        pickup.netFlags
        pickup.parent
      pickup.pickupType
        pickup.position
      pickup.quantity
        pickup.removeAllData
        pickup.removeData
        pickup.resource
        pickup.rotation
        pickup.setData
        pickup.setExistsFor
        pickup.setRotation
        pickup.setSyncer
      pickup.spawnTime
        pickup.streamInDistance
        pickup.streamOutDistance
        pickup.syncer
        pickup.syncerId
        pickup.type