element.setSyncer
Method Server Only 
 
 
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Online and Offline
void element.setSyncer(int clientId, [ bool forced = false ])
Parameters
| 1) | int | clientId | The client ID to set as the syncer for the element. | 
| 2) | bool | forced | Optional, defaults to false. Whether to override an existing internally-chosen syncer. | 
Return
| void | This method doesn't return a value. | 
Types
Shared BlipShared BuildingShared ElementShared EntityShared MarkerShared ObjectShared PedShared PhysicalShared PlayerShared Vehicle
Notes
- Setting a vehicle syncer to someone besides the driver is not recommended. This will cause the car to mess up. The driver will still be able to drive but it will be very laggy as it's relayed through the syncer first.
 
Examples
There aren't any examples for this method.
Compatibility
There isn't any compatibility information for this method.
Related
Server Related
 
 
 
 destroyElement
 
 
 
 getElementCount
 
 
 
 getElementFromId
 
 
 
 getElementFromName
 
 
 
 getElements
 
 
 
 getElementsByType
 
 
 
 element.children
 
 
 
 element.clearExistsFor
 
 
 
 element.dimension
 
 
 
 element.existsFor
 
 
 
 element.getData
 
 
 
 element.getRotation
 
 
 
 element.id
 
 
 
 element.isCreatedFor
 
 
 
 element.isLocal
 
 
 
 element.isOwner
 
 
 
 element.isSyncer
 
 
 
 element.isType
 
 
 
 element.name
 
 
 
 element.netFlags
 
 
 
 element.parent
 
 
 
 element.position
 
 
 
 element.removeAllData
 
 
 
 element.removeData
 
 
 
 element.resource
 
 
 
 element.rotation
 
 
 
 element.setData
 
 
 
 element.setExistsFor
 
 
 
 element.setRotation
 
 
 
 element.setSyncer
 
 
 
 element.streamInDistance
 
 
 
 element.streamOutDistance
 
 
 
 element.syncer
 
 
 
 element.syncerId
 
 
 
 element.type