matrix4x4.setElement

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Method Server and Client All Games Online and Offline

Server 1.0.0, Client 1.0.0

void matrix4x4.setElement(int elementIndex, float elementValue)

Description

The matrix4x4.setElement method is used to set the element at the specified index in the matrix, indices are between 0 and 15.

Parameters

Type Name Presence Default Value Description
int elementIndex required n/a The index of the element, between 0 and 15.
float elementValue required n/a The floating-point value of the element.

Returns

Success Returns

Type Description
void This method doesn't return any values on success.

Failure Returns

Type Value
void n/a

Types

This method can only be used on the Matrix4x4 type.

Notes

There aren't any notes for this method.

Examples

There aren't any examples for this method.

Compatibility

There isn't any compatibility information for this method.

Related

Server Related

createElement
destroyElement
getElementFromId
getElementFromName
getElementsByType

element.children
element.dimension
element.getData
element.id
element.isType
element.name
element.onAllDimensions
element.parent
element.removeAllData
element.removeData
element.resource
element.setData
element.setSyncer
element.syncer
element.type


Client Related

createElement
destroyElement
getElementFromId
getElementFromName
getElementsByType

element.children
element.dimension
element.getData
element.id
element.isLocal
element.isSyncer
element.isType
element.name
element.parent
element.removeAllData
element.removeData
element.setData
element.syncer
element.type