natives.HAS GLASS BEEN SHATTERED NEARBY: Difference between revisions

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Add ScriptItem documentation from GTA VC SCM decompile
(Add ScriptItem documentation from GTA VC SCM decompile)
 
(Add ScriptItem documentation from GTA VC SCM decompile)
 
(One intermediate revision by the same user not shown)
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{{ScriptItem
{{ScriptItem2
|endpoint = client
|side = client
|games = vc
|games = vc
|type = function
|type = function
|name = natives.HAS_GLASS_BEEN_SHATTERED_NEARBY
|name = natives.HAS_GLASS_BEEN_SHATTERED_NEARBY
|parameters = Vec3 position
|arg1 = Vec3 position World coordinates (x, y, z).
|parameter1 = Vec3 position World position (Vector3).
|desc = checks whether glass has been shattered near the specified position
|usage = Check if glass was shattered near the position.
|return1 = void
|return1 = void
|returnFail1 = void
}}
}}
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