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edits
(Add ScriptItem documentation from GTA VC SCM decompile) |
(Add ScriptItem documentation from GTA VC SCM decompile) |
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{{ | {{ScriptItem2 | ||
| | |side = client | ||
|games = vc | |games = vc | ||
|type = function | |type = function | ||
|name = natives.LOCATE_STOPPED_CHAR_ANY_MEANS_2D | |name = natives.LOCATE_STOPPED_CHAR_ANY_MEANS_2D | ||
| | |arg1 = int char Character handle. | ||
|arg2 = Vec2 position2 Second set of coordinates (x, y). | |||
| | |arg3 = Vec2 position3 Third set of coordinates (x, y). | ||
| | |arg4 = int radius Radius in meters. | ||
| | |desc = checks whether stopped char any means 2d is within range | ||
| | |||
|return1 = void | |return1 = void | ||
}} | }} | ||
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