natives.SET OBJECT ROTATION: Difference between revisions

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Add ScriptItem documentation from GTA VC SCM decompile
(Add ScriptItem documentation from GTA VC SCM decompile)
 
(Add ScriptItem documentation from GTA VC SCM decompile)
 
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{{ScriptItem
{{ScriptItem2
|endpoint = client
|side = client
|games = vc
|games = vc
|type = function
|type = function
|name = natives.SET_OBJECT_ROTATION
|name = natives.SET_OBJECT_ROTATION
|parameters = int object, Vec3 position
|arg1 = int object Object handle.
|parameter1 = int object Object handle to act upon.
|arg2 = Vec3 rotation World coordinates (x, y, z).
|parameter2 = Vec3 position World coordinates (x, y, z).
|desc = sets the object rotation
|usage = sets the object rotation
|return1 = void
|return1 = void
|returnFail1 = void
}}
}}
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