OnPlayerJoined: Difference between revisions

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Since the event doesn't exist client-side, I made it server-side only. I also added an example
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(Since the event doesn't exist client-side, I made it server-side only. I also added an example)
Line 1: Line 1:
{{ScriptItem
{{ScriptItem
|endpoint = shared
|endpoint = server
|type = event
|type = event
|name = onPlayerJoined
|name = onPlayerJoined
Line 8: Line 8:
|parameter1 = Client client The client that has connected to the server.
|parameter1 = Client client The client that has connected to the server.
|notes = {{Shared/PlayerConnectionEvents}}
|notes = {{Shared/PlayerConnectionEvents}}
|exampleJSSS =
addEventHandler('OnPlayerJoined', (event, client) => {
messageClient(`Hello ${client.name}, welcome to my server! 👋`, client, COLOUR_YELLOW);
});
}}
}}
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