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28 November 2025
| N 00:45 | natives.requestStreamedTxd diffhist +922 ChrisGame20 talk contribs (Created page with "{{ScriptItem |endpoint = client |games = iv |type = function |name = natives.requestStreamedTxd |parameters = string txdName, bool persistent |parameter1 = string txdName Name of the streamed TXD (texture dictionary) to request |parameter2 = bool persistent If true, keeps the TXD loaded persistently; if false, it may be unloaded when not needed |usage = Requests a streamed TXD to be loaded into memory so its textures can be accessed |notes = - Unlike natives.loadTxd...") | ||||
| N 00:44 | natives.getTextureFromStreamedTxd diffhist +1,034 ChrisGame20 talk contribs (Created page with "{{ScriptItem |endpoint = client |games = iv |type = function |name = natives.getTextureFromStreamedTxd |parameters = string txdName, string textureName |parameter1 = string txdName Name of the streamed TXD previously requested |parameter2 = string textureName Name of the texture inside the streamed TXD |usage = Retrieves a texture handle from a streamed TXD by name |notes = - Requires that the TXD has been requested with natives.requestStreamedTxd - Allows accessing...") | ||||
| N 00:37 | natives.drawSprite diffhist +1,586 ChrisGame20 talk contribs (Created page with "{{ScriptItem |endpoint = client |games = iv |type = function |name = natives.drawSprite |parameters = int texture, float x, float y, float width, float height, float rotation, int r, int g, int b, int a |parameter1 = int texture Handle of the texture obtained with natives.getTexture |parameter2 = float x Normalized X coordinate (0.0–1.0) for the sprite’s center |parameter3 = float y Normalized Y coordinate (0.0–1.0) for the sprite’s center |parameter4 = float...") | ||||
| N 00:34 | natives.getTexture diffhist +869 ChrisGame20 talk contribs (Created page with "{{ScriptItem |endpoint = client |games = iv |type = function |name = natives.getTexture |parameters = int txdId, string textureName |parameter1 = int txdId Handle ID of a previously loaded TXD |parameter2 = string textureName Name of the texture inside the TXD |usage = Retrieves a texture handle from a loaded TXD by name |notes = The TXD must be loaded first using natives.loadTxd; the returned texture can be drawn with natives.drawSprite |return1 = object Texture...") | ||||
| N 00:33 | natives.loadTxd diffhist +845 ChrisGame20 talk contribs (Created page with "{{ScriptItem |endpoint = client |games = iv |type = function |name = natives.loadTxd |parameters = string txdName |parameter1 = string txdName Name of the TXD (texture dictionary) to load |usage = Loads a texture dictionary (TXD) into memory so its textures can be accessed |notes = - Must be called before using natives.getTexture or natives.drawSprite with textures from that TXD - This native can only load texture dictionaries that exist inside the **game’s te...") | ||||
24 November 2025
| N 07:47 | natives.drawRect diffhist +980 ChrisGame20 talk contribs (Created page with "{{ScriptItem |endpoint = client |games = iv |type = function |name = natives.drawRect |parameters = Vec2 position, Vec2 size, int r, int g, int b, int a |parameter1 = Vec2 position Normalized screen coordinates (0.0–1.0) for the rectangle’s center |parameter2 = Vec2 size Rectangle size relative to screen (width, height) |parameter3 = int r Red color value (0–255) |parameter4 = int g Green color value (0–255) |parameter5 = int b Blue color value (0–255) |paramet...") | ||||