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28 November 2025
| N 16:53 | natives.setTextEdge diffhist +1,312 ChrisGame20 talk contribs (Created page with "{{ScriptItem |endpoint = client |games = iv |type = function |name = natives.setTextEdge |parameters = bool enable, int r, int g, int b, int a |parameter1 = bool enable True to enable edge effect, false to disable |parameter2 = int r Red component of the edge colour (0–255) |parameter3 = int g Green component of the edge colour (0–255) |parameter4 = int b Blue component of the edge colour (0–255) |parameter5 = int a Alpha component (opacity) of the edge colour (0...") | ||||
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N 12:11 | natives.displayTextWithLiteralString 2 changes history +1,334 [ChrisGame20 (2×)] | |||
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12:11 (cur | prev) −6 ChrisGame20 talk contribs | ||||
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11:50 (cur | prev) +1,340 ChrisGame20 talk contribs (Created page with "{{ScriptItem |endpoint = client |games = iv |type = function |name = natives.displayTextWithLiteralString |parameters = Vec2 position, string literal, string text |parameter1 = Vec2 position Normalized screen coordinates (0.0–1.0) where the text will be drawn |parameter2 = string literal Literal type for the text, usually "STRING" |parameter3 = string text The actual text content to display |usage = Draws a text string on the screen at the specified position using a li...") | |||