Template:Lua/Client/Functions/Player
player:setAnimGroup
player:getArmour
player:setArmour
player:setBoundingCentre
player:setBoundingRadius
player:buyIceCream
player:clearThreatSearch
player:clearObjective
player:clearWeapons
player:setCollisionsEnabled
player:distanceFromCentreOfMassToBaseOfModel
player:duck
player:enterVehicle
player:exitVehicle
player:fuckU
player:giveWeapon
player:hailTaxi
player:getHealth
player:setHealth
player:getHeedThreats
player:setHeedThreats
player:getInterior
player:setInterior
player:getInvincible
player:setInvincible
player:isInVehicle
player:isLocal
player:isSyncer
player:markAsNoLongerNeeded
player:getMatrix
player:setMatrix
player:getModelIndex
player:setModelIndex
player:getParent
player:setParent
player:pointGunAt
player:getPosition
player:setPosition
player:remove
player:removeBodyPart
player:removeFromVehicle
player:removeFromWorld
player:resurrect
player:runTo
player:say
player:setPedStats
player:setProofs
player:setThreatSearch
player:getStatus
player:stayInSamePlace
player:getSyncer
player:getTurnVelocity
player:setTurnVelocity
player:getOccupiedVehicle
player:getVelocity
player:setVelocity
player:walkTo
player:getWalkStyle
player:setWalkStyle
player:warpIntoVehicle
player:getWeapon
player:setWeapon