netFlags.defaultExistance
Property Server and Client 
 
 
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Online Only Read and Set
bool netFlags.defaultExistance
Value
| bool | A boolean representing whether or not this element exists for everyone by default. | 
| read/set | This property can be changed, as well as read. | 
Types
Client NetFlags
Notes
- If this is disabled, you can use element.setExistsFor and element.clearExistsFor to manage whether or not the element exists for individual players.
 
Examples
There aren't any examples for this property.
Compatibility
There isn't any compatibility information for this property.
Related
Server Related
 
 
 
 netFlags.alwaysExistForSyncer
 
 
 
 netFlags.defaultExistance
 
 
 
 netFlags.deleting
 
 
 
 netFlags.distanceStreaming
 
 
 
 netFlags.forcedSyncer
 
 
 
 netFlags.findSyncer
 
 
 
 netFlags.onAllDimensions
 
 
 
 netFlags.onlySyncIfDetached
 
 
 
 netFlags.registered
 
 
 
 netFlags.sendSync
 
 
 
 netFlags.transient
Client Related
 
 
 
 netFlags.alwaysExistForSyncer
 
 
 
 netFlags.defaultExistance
 
 
 
 netFlags.deleting
 
 
 
 netFlags.distanceStreaming
 
 
 
 netFlags.findSyncer
 
 
 
 netFlags.forcedSyncer
 
 
 
 netFlags.onAllDimensions
 
 
 
 netFlags.onlySyncIfDetached
 
 
 
 netFlags.registered
 
 
 
 netFlags.sendSync
 
 
 
 netFlags.transient