server.maxClients
Variable Server Only 
 
 
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Online and Offline Read-Only
Available since Server 1.0.72
int server.maxClients
The server.maxClients variable is used to fetch the maximum amount of clients that can be connected to the server.
Value
| int | An integer representing the maximum amount of clients that can be connected to the server. | 
| readonly | This variable cannot be changed. | 
Notes
There aren't any notes for this variable.
Examples
There aren't any examples for this variable.
Compatibility
There isn't any compatibility information for this variable.
Related
Server Related
        getClient
        getClientFromPlayerElement
        getClients
        localClient
        client.administrator
        client.cameraInterior
        client.console
        client.despawnPlayer
        client.disconnect
        client.game
        client.gameVersion
        client.getData
        client.index
        client.ip
        client.name
        client.ping
        client.player
        client.removeAllData
        client.removeData
        client.setData