Template:Client/Functions/Ped: Difference between revisions

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{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[gta.setZonePedInfo|gta.setZonePedInfo]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[gta.setZonePedInfo|gta.setZonePedInfo]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[gta.tommyFatness|gta.tommyFatness]]<br><br>
{{icon-placeholder}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[gta.tommyFatness|gta.tommyFatness]]<br><br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.addAnimation|ped.addAnimation]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[entity.alpha|ped.alpha]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[entity.alpha|ped.alpha]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.armour|ped.armour]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.armour|ped.armour]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.bleeding|ped.bleeding]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.bleeding|ped.bleeding]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.blendAnimation|ped.blendAnimation]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.boundingCentre|ped.boundingCentre]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.boundingCentre|ped.boundingCentre]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.boundingMax|ped.boundingMax]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.boundingMax|ped.boundingMax]]<br>
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{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.buyIceCream|ped.buyIceCream]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.buyIceCream|ped.buyIceCream]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.canBeKnockedOffBike|ped.canBeKnockedOffBike]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.canBeKnockedOffBike|ped.canBeKnockedOffBike]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.canExitVehicle|ped.canExitVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.centerOfMass|ped.centerOfMass]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.centerOfMass|ped.centerOfMass]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.changeBodyPart|ped.changeBodyPart]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.changeBodyPart|ped.changeBodyPart]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.children|ped.children]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.children|ped.children]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.clearAnimations|ped.clearAnimations]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.clearObjective|ped.clearObjective]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.clearObjective|ped.clearObjective]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.clearThreatSearch|ped.clearThreatSearch]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.clearThreatSearch|ped.clearThreatSearch]]<br>
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{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.collisionPower|ped.collisionPower]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.collisionPower|ped.collisionPower]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionsEnabled|ped.collisionsEnabled]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionsEnabled|ped.collisionsEnabled]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getComponentOffset|ped.getComponentOffset]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.contactEntity|ped.contactEntity]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.contactEntity|ped.contactEntity]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.contactEntityOffset|ped.contactEntityOffset]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.contactEntityOffset|ped.contactEntityOffset]]<br>
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{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.enterVehicle|ped.enterVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.enterVehicle|ped.enterVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.exitVehicle|ped.exitVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.exitVehicle|ped.exitVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getComponentPosition|ped.getComponentPosition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.getData|ped.getData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.getData|ped.getData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[transformable.getRotation|ped.getRotation]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[transformable.getRotation|ped.getRotation]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getWeaponAmmunition|ped.getWeaponAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getWeaponAmmunition|ped.getWeaponAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getWeaponAmmunitionForWeaponId|ped.getWeaponAmmunitionForWeaponId]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getWeaponClipAmmunition|ped.getWeaponClipAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getWeaponClipAmmunition|ped.getWeaponClipAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getWeaponClipAmmunitionForWeaponId|ped.getWeaponClipAmmunitionForWeaponId]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.giveHelmet|ped.giveHelmet]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.giveHelmet|ped.giveHelmet]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.giveWeapon|ped.giveWeapon]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.giveWeapon|ped.giveWeapon]]<br>
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{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.resource|ped.resource]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.resource|ped.resource]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.resurrect|ped.resurrect]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.resurrect|ped.resurrect]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.roomToBeVehicleJacked|ped.roomToBeVehicleJacked]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.runTo|ped.runTo]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.runTo|ped.runTo]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.say|ped.say]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.say|ped.say]]<br>
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{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.setWanderPath|ped.setWanderPath]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.setWanderPath|ped.setWanderPath]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.setWeaponAmmunition|ped.setWeaponAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.setWeaponAmmunition|ped.setWeaponAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.setWeaponAmmunitionForWeaponId|ped.setWeaponAmmunitionForWeaponId]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.setWeaponClipAmmunition|ped.setWeaponClipAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.setWeaponClipAmmunition|ped.setWeaponClipAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.setWeaponClipAmmunitionForWeaponId|ped.setWeaponClipAmmunitionForWeaponId]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.skin|ped.skin]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.skin|ped.skin]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.sprintTo|ped.sprintTo]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.sprintTo|ped.sprintTo]]<br>
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{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.warpIntoVehicle|ped.warpIntoVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.warpIntoVehicle|ped.warpIntoVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.weapon|ped.weapon]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.weapon|ped.weapon]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.weapons|ped.weapons]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.weaponSlot|ped.weaponSlot]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.weaponSlots|ped.weaponSlots]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.weaponState|ped.weaponState]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.weaponState|ped.weaponState]]<br>

Revision as of 00:43, 30 December 2021

icon-iii.png icon-vc.png icon-sa.png icon-iv.png getPeds
icon-iii.png icon-vc.png icon-sa.png gta.clearThreatForPedType
icon-iii.png icon-vc.png icon-sa.png gta.forceRandomPedType
icon-iii.png icon-vc.png icon-sa.png gta.pedDensity
icon-iii.png icon-vc.png icon-sa.png gta.setThreatForPedType
icon-iii.png icon-vc.png gta.setZonePedInfo
icon-vc.png gta.tommyFatness

icon-iii.png icon-vc.png icon-sa.png ped.addAnimation
icon-iii.png ped.alpha
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.armour
icon-iii.png icon-vc.png icon-sa.png ped.bleeding
icon-iii.png icon-vc.png icon-sa.png ped.blendAnimation
icon-iii.png icon-vc.png icon-sa.png ped.boundingCentre
icon-iii.png icon-vc.png icon-sa.png ped.boundingMax
icon-iii.png icon-vc.png icon-sa.png ped.boundingMin
icon-iii.png icon-vc.png icon-sa.png ped.boundingRadius
icon-iii.png icon-vc.png ped.buyIceCream
icon-vc.png icon-sa.png ped.canBeKnockedOffBike
icon-iii.png icon-vc.png icon-sa.png ped.canExitVehicle
icon-iii.png icon-vc.png icon-sa.png ped.centerOfMass
icon-iv.png ped.changeBodyPart
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.children
icon-iii.png icon-vc.png icon-sa.png ped.clearAnimations
icon-iii.png icon-vc.png ped.clearObjective
icon-iii.png icon-vc.png ped.clearThreatSearch
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.clearWeapons
icon-iii.png icon-vc.png icon-sa.png ped.collisionPower
icon-iii.png icon-vc.png icon-sa.png ped.collisionsEnabled
icon-iii.png icon-vc.png icon-sa.png ped.getComponentOffset
icon-iii.png icon-vc.png icon-sa.png ped.contactEntity
icon-vc.png icon-sa.png ped.contactEntityOffset
icon-iii.png icon-vc.png icon-sa.png ped.crouching
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.dimension
icon-iii.png icon-vc.png icon-sa.png ped.distanceFromCentreOfMassToBaseOfModel
icon-iv.png ped.dropObject
icon-iii.png icon-vc.png ped.duck
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.enterVehicle
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.exitVehicle
icon-iii.png icon-vc.png icon-sa.png ped.getComponentPosition
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.getData
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.getRotation
icon-iii.png icon-vc.png icon-sa.png ped.getWeaponAmmunition
icon-iii.png icon-vc.png icon-sa.png ped.getWeaponAmmunitionForWeaponId
icon-iii.png icon-vc.png icon-sa.png ped.getWeaponClipAmmunition
icon-iii.png icon-vc.png icon-sa.png ped.getWeaponClipAmmunitionForWeaponId
icon-iv.png ped.giveHelmet
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.giveWeapon
icon-iii.png icon-vc.png ped.hailTaxi
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.heading
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.health
icon-iii.png icon-vc.png ped.heedThreats
icon-iv.png ped.holdObject
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.id
icon-iii.png icon-vc.png icon-sa.png ped.interior
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.invincible
icon-iii.png icon-vc.png icon-sa.png ped.isEnteringVehicle
icon-iii.png icon-vc.png icon-sa.png ped.isExitingVehicle
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.isInVehicle
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.isLocal
icon-iii.png icon-vc.png icon-sa.png ped.isOnScreen
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.isOwner
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.isSyncer
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.isType
icon-iii.png icon-vc.png icon-sa.png ped.jumping
icon-sa.png icon-iv.png ped.lookAt
icon-iii.png icon-vc.png icon-sa.png ped.markAsNoLongerNeeded
icon-iii.png icon-vc.png icon-sa.png ped.mass
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.matrix
icon-vc.png icon-sa.png ped.maxHealth
icon-iii.png icon-vc.png icon-sa.png ped.maxStamina
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.modelIndex
icon-iv.png ped.money
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.name
icon-iii.png ped.objective
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.onAllDimensions
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.owner
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.parent
icon-iii.png icon-vc.png icon-sa.png ped.pedType
icon-iii.png icon-vc.png icon-sa.png ped.pointGunAt
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.position
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.removeAllData
icon-iii.png icon-vc.png ped.removeBodyPart
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.removeData
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.removeFromVehicle
icon-iv.png ped.removeHelmet
icon-iv.png ped.removeNametag
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.resource
icon-iii.png icon-vc.png ped.resurrect
icon-iii.png icon-vc.png icon-sa.png ped.roomToBeVehicleJacked
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.runTo
icon-iii.png icon-vc.png ped.say
icon-iii.png icon-vc.png icon-sa.png ped.seat
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.setData
icon-iv.png ped.setNametag
icon-iii.png icon-vc.png ped.setPedStats
icon-iii.png icon-vc.png icon-sa.png ped.setProofs
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.setRotation
icon-iii.png ped.setSeek
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.setSyncer
icon-iii.png icon-vc.png ped.setThreatSearch
icon-iii.png ped.setWaitState
icon-iii.png icon-vc.png ped.setWanderPath
icon-iii.png icon-vc.png icon-sa.png ped.setWeaponAmmunition
icon-iii.png icon-vc.png icon-sa.png ped.setWeaponAmmunitionForWeaponId
icon-iii.png icon-vc.png icon-sa.png ped.setWeaponClipAmmunition
icon-iii.png icon-vc.png icon-sa.png ped.setWeaponClipAmmunitionForWeaponId
icon-iii.png icon-vc.png icon-sa.png ped.skin
icon-vc.png icon-sa.png icon-iv.png ped.sprintTo
icon-iii.png icon-vc.png icon-sa.png ped.stamina
icon-iii.png icon-vc.png icon-sa.png ped.staminaDuration
icon-iii.png ped.state
icon-iii.png icon-vc.png icon-sa.png ped.status
icon-iii.png icon-vc.png icon-sa.png ped.stayInSamePlace
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.syncer
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.turnVelocity
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.type
icon-iii.png icon-vc.png icon-sa.png ped.upperTorsoRotation
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.vehicle
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.velocity
icon-iii.png ped.waitState
icon-iii.png icon-vc.png ped.walkStyle
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.walkTo
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.warpIntoVehicle
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.weapon
icon-iii.png icon-vc.png icon-sa.png ped.weapons
icon-iii.png icon-vc.png icon-sa.png ped.weaponSlot
icon-iii.png icon-vc.png icon-sa.png ped.weaponSlots
icon-iii.png icon-vc.png icon-sa.png ped.weaponState