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{{DISPLAYTITLE:Significant Changes}} | {{DISPLAYTITLE:Significant Changes}} | ||
This page shows information about significant changes in the scripting interface for previous versions of GTAC. | This page shows information about significant changes in the scripting interface for previous versions of GTAC. | ||
== Server 1.4.0 and newer == | |||
Renamed gta.createCivilian to gta.createPed<br/> | |||
Renamed vehicle.carLock to vehicle.lockedStatus<br/> | |||
== Client 1.4.0 and newer == | |||
Renamed <code>gta.createCivilian</code> to <code>gta.createPed.</code><br/> | |||
Renamed <code>gta.currentWeather</code> to <code>gta.weather</code><br/> | |||
Renamed <code>currentWeather</code> to <code>gta.weather</code> for IV<br/> | |||
Renamed <code>forceWeather</code> to <code>gta.forceWeather</code> for IV<br/> | |||
Renamed <code>setWindSpeed</code> to <code>gta.setWindSpeed</code> for IV<br/> | |||
Renamed <code>vehicle.carWanderRandomly</code> to <code>vehicle.wanderRandomly</code><br/> | |||
Updated <code>vehicle.driveTo</code> to take a Vec3 instead of 3 floats<br/> | |||
Updated <code>vehicle.flyTo</code> to take a Vec3 instead of 3 floats<br/> | |||
Updated <code>gta.findGroundZ</code> to take a Vec2 instead of 2 floats<br/> | |||
Updated <code>gta.findRoofZ</code> to take a Vec3 instead of 3 floats<br/> | |||
Updated <code>int element.syncer</code> to be <code>Client element.syncer</code><br/> | |||
Updated <code>element.setSyncer</code> to take a Client object<br/> | |||
Added entity.model as alias for entity.modelIndex</code><br/> | |||
Renamed <code>ped.setWeaponAmmunition to <code>ped.setWeaponSlotAmmunition</code><br/> | |||
Renamed <code>ped.getWeaponAmmunition to <code>ped.getWeaponSlotAmmunition</code><br/> | |||
Renamed <code>ped.setWeaponClipAmmunition to <code>ped.setWeaponSlotClipAmmunition</code><br/> | |||
Renamed <code>ped.getWeaponClipAmmunition to <code>ped.getWeaponSlotClipAmmunition</code><br/> | |||
Renamed <code>ped.setWeaponAmmunitionForWeaponId to <code>ped.setWeaponAmmunition</code><br/> | |||
Renamed <code>ped.getWeaponAmmunitionForWeaponId to <code>ped.getWeaponAmmunition</code><br/> | |||
Renamed <code>ped.setWeaponClipAmmunitionForWeaponId to <code>ped.setWeaponClipAmmunition</code><br/> | |||
Renamed <code>ped.getWeaponClipAmmunitionForWeaponId to <code>ped.getWeaponClipAmmunition</code><br/> | |||
Renamed <code>vehicle.carLock to <code>vehicle.lockedStatus</code><br/> | |||
Renamed <code>gta.findGroundZForCoord</code> to gta.findGroundZCoordinate</code><br/> | |||
Renamed event <code>OnWastePed</code> to <code>OnPedWastedFromAttackerClient</code><br/> | |||
Added <code>int vehicle.lightsStatus</code> to go with existing <code>bool vehicle.lights</code><br/> | |||
== Client/Server 1.3.0 and newer == | == Client/Server 1.3.0 and newer == |