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{{DISPLAYTITLE:Significant Changes}}
{{DISPLAYTITLE:Significant Changes}}
This page shows information about significant changes in the scripting interface for previous versions of GTAC.
This page shows information about significant changes in the scripting interface for previous versions of GTAC.
== Server 1.4.0 and newer ==
Renamed gta.createCivilian to gta.createPed<br/>
Renamed vehicle.carLock to vehicle.lockedStatus<br/>
== Client 1.4.0 and newer ==
Renamed <code>gta.createCivilian</code> to <code>gta.createPed.</code><br/>
Renamed <code>gta.currentWeather</code> to <code>gta.weather</code><br/>
Renamed <code>currentWeather</code> to <code>gta.weather</code> for IV<br/>
Renamed <code>forceWeather</code> to <code>gta.forceWeather</code> for IV<br/>
Renamed <code>setWindSpeed</code> to <code>gta.setWindSpeed</code> for IV<br/>
Renamed <code>vehicle.carWanderRandomly</code> to <code>vehicle.wanderRandomly</code><br/>
Updated <code>vehicle.driveTo</code> to take a Vec3 instead of 3 floats<br/>
Updated <code>vehicle.flyTo</code> to take a Vec3 instead of 3 floats<br/>
Updated <code>gta.findGroundZ</code> to take a Vec2 instead of 2 floats<br/>
Updated <code>gta.findRoofZ</code> to take a Vec3 instead of 3 floats<br/>
Updated <code>int element.syncer</code> to be <code>Client element.syncer</code><br/>
Updated <code>element.setSyncer</code> to take a Client object<br/>
Added entity.model as alias for entity.modelIndex</code><br/>
Renamed <code>ped.setWeaponAmmunition to <code>ped.setWeaponSlotAmmunition</code><br/>
Renamed <code>ped.getWeaponAmmunition to <code>ped.getWeaponSlotAmmunition</code><br/>
Renamed <code>ped.setWeaponClipAmmunition to <code>ped.setWeaponSlotClipAmmunition</code><br/>
Renamed <code>ped.getWeaponClipAmmunition to <code>ped.getWeaponSlotClipAmmunition</code><br/>
Renamed <code>ped.setWeaponAmmunitionForWeaponId to <code>ped.setWeaponAmmunition</code><br/>
Renamed <code>ped.getWeaponAmmunitionForWeaponId to <code>ped.getWeaponAmmunition</code><br/>
Renamed <code>ped.setWeaponClipAmmunitionForWeaponId to <code>ped.setWeaponClipAmmunition</code><br/>
Renamed <code>ped.getWeaponClipAmmunitionForWeaponId to <code>ped.getWeaponClipAmmunition</code><br/>
Renamed <code>vehicle.carLock to <code>vehicle.lockedStatus</code><br/>
Renamed <code>gta.findGroundZForCoord</code> to gta.findGroundZCoordinate</code><br/>
Renamed event <code>OnWastePed</code> to <code>OnPedWastedFromAttackerClient</code><br/>
Added <code>int vehicle.lightsStatus</code> to go with existing <code>bool vehicle.lights</code><br/>


== Client/Server 1.3.0 and newer ==
== Client/Server 1.3.0 and newer ==
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