ScriptingChanges: Difference between revisions
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== Server 1.4.0 and newer == | == Server 1.4.0 and newer == | ||
Renamed gta.createCivilian to gta.createPed<br/> | Renamed <code>gta.createCivilian to <code>gta.createPed</code><br/> | ||
Renamed vehicle.carLock to vehicle.lockedStatus<br/> | Renamed <code>vehicle.carLock to <code>vehicle.lockedStatus</code><br/> | ||
== Client 1.4.0 and newer == | == Client 1.4.0 and newer == | ||
Revision as of 04:05, 29 January 2022
This page shows information about significant changes in the scripting interface for previous versions of GTAC.
Server 1.4.0 and newer
Renamed gta.createCivilian to gta.createPed
Renamed vehicle.carLock to vehicle.lockedStatus
Client 1.4.0 and newer
Renamed gta.createCivilian to gta.createPed.
Renamed gta.currentWeather to gta.weather
Renamed currentWeather to gta.weather for IV
Renamed forceWeather to gta.forceWeather for IV
Renamed setWindSpeed to gta.setWindSpeed for IV
Renamed vehicle.carWanderRandomly to vehicle.wanderRandomly
Updated vehicle.driveTo to take a Vec3 instead of 3 floats
Updated vehicle.flyTo to take a Vec3 instead of 3 floats
Updated gta.findGroundZ to take a Vec2 instead of 2 floats
Updated gta.findRoofZ to take a Vec3 instead of 3 floats
Updated int element.syncer to be Client element.syncer
Updated element.setSyncer to take a Client object
Added entity.model as alias for entity.modelIndex
Renamed ped.setWeaponAmmunition to ped.setWeaponSlotAmmunition
Renamed ped.getWeaponAmmunition to ped.getWeaponSlotAmmunition
Renamed ped.setWeaponClipAmmunition to ped.setWeaponSlotClipAmmunition
Renamed ped.getWeaponClipAmmunition to ped.getWeaponSlotClipAmmunition
Renamed ped.setWeaponAmmunitionForWeaponId to ped.setWeaponAmmunition
Renamed ped.getWeaponAmmunitionForWeaponId to ped.getWeaponAmmunition
Renamed ped.setWeaponClipAmmunitionForWeaponId to ped.setWeaponClipAmmunition
Renamed ped.getWeaponClipAmmunitionForWeaponId to ped.getWeaponClipAmmunition
Renamed vehicle.carLock to vehicle.lockedStatus
Renamed gta.findGroundZForCoord to gta.findGroundZCoordinate
Renamed event OnWastePed to OnPedWastedFromAttackerClient
Added int vehicle.lightsStatus to go with existing bool vehicle.lights
Client/Server 1.3.0 and newer
Element type ELEMENT_CIVILIAN was removed. Use ELEMENT_PED instead.
Client/Server 1.3.0 and newer
The setErrorMode function was removed from scripting.
Client 1.1.1 and newer
The game namespace was removed from all names that used it, for both server-side and client-side functionality, as listed below.
New Name
Old Name
addMovingParticleEffect
game.addMovingParticleEffect
addParticleEffect
game.addParticleEffect
addToWorld
game.addToWorld
aspectRatio
game.aspectRatio
cameraInterior
game.cameraInterior
cameraTarget
game.cameraTarget
createBlipAttachedTo
game.createBlipAttachedTo
createBlip
game.createBlip
createBuilding
game.createBuilding
createCivilian
game.createCivilian
createEffect
game.createEffect
createElement
game.createElement
createObject
game.createObject
createPickup
game.createPickup
createPlayer
game.createPlayer
createRenderTarget
game.createRenderTarget
createSingleParticle
game.createSingleParticle
createSphere
game.createSphere
createVehicle
game.createVehicle
drawRectangle
game.drawRectangle
fadeCamera
game.fadeCamera
findGroundZForCoord
game.findGroundZForCoord
game
game.game
getPeds
game.getPeds
getRandomSkin
game.getRandomSkin
getScreenFromWorldPosition
game.getScreenFromWorldPosition
getVehicles
game.getVehicles
getWorldFromScreenPosition
game.getWorldFromScreenPosition
height
game.height
messages.addJumpQ
game.messages.addJumpQ
messages.clear
game.messages.clear
removeFromWorld
game.removeFromWorld
restoreCamera
game.restoreCamera
rwRenderStateSet
game.rwRenderStateSet
setCameraLookAt
game.setCameraLookAt
setCameraLookAtEntity
game.setCameraLookAtEntity
setCameraTarget
game.setCameraTarget
setCiviliansEnabled
game.setCiviliansEnabled
setEffect
game.setEffect
setMainHUDEnabled
game.setMainHUDEnabled
setRenderTarget
game.setRenderTarget
setTrafficEnabled
game.setTrafficEnabled
time.hour
game.time.hour
time.minute
game.time.minute
time.second
game.time.second
weather.current
game.weather.current
weather.force
game.weather.force
weather.forceSnowing
game.weather.forceSnowing
weather.snowing
game.weather.snowing
width
game.width
Client 1.0.19 and newer
The game namespace was removed from all names that used it, for both server-side and client-side functionality, as listed below.
New Name
Old Name
createBlipAttachedTo
game.createBlipAttachedTo
createEffect
game.createEffect
createElement
game.createElement
createVehicle
game.createVehicle
world
game.getWorld
fadeCamera
game.fadeCamera