entity.interior: Difference between revisions
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|usage = get/set this entity's interior | |usage = get/set this entity's interior | ||
|returnInfo = the interior of the entity | |returnInfo = the interior of the entity | ||
|notes = If used on localPlayer, the player ped will be set to the interior, however the interior will not be visible! Use [[cameraInterior|cameraInterior]] to set the client's camera to the interior as well. | |notes = If used on localPlayer, the player ped will be set to the interior, however the interior will not be visible! Use [[gta.cameraInterior|gta.cameraInterior]] to set the client's camera to the interior as well. | ||
}} | }} |
Latest revision as of 20:33, 20 March 2022
Property
Server and Client
Online and Offline
Read and Set
int entity.interior
Value
int | The interior of the entity. |
read/set | This property can be changed, as well as read. |
Types
Shared
BuildingShared
EntityShared
ObjectShared
PedShared
PhysicalShared
PlayerShared
Vehicle
Notes
- If used on localPlayer, the player ped will be set to the interior, however the interior will not be visible! Use gta.cameraInterior to set the client's camera to the interior as well.
Examples
There aren't any examples for this property.
Compatibility
There isn't any compatibility information for this property.
Related
Server Related
entity.children
entity.clearExistsFor
entity.dimension
entity.existsFor
entity.getData
entity.getRotation
entity.heading
entity.id
entity.interior
entity.isCreatedFor
entity.isLocal
entity.isOwner
entity.isSyncer
entity.isType
entity.matrix
entity.modelIndex
entity.name
entity.netFlags
entity.parent
entity.position
entity.removeAllData
entity.removeData
entity.resource
entity.rotation
entity.setData
entity.setExistsFor
entity.setRotation
entity.setSyncer
entity.streamInDistance
entity.streamOutDistance
entity.syncer
entity.syncerId
entity.type
Client Related
gta.undoEntityInvisibilitySettings
entity.alpha
entity.boundingCentre
entity.boundingMax
entity.boundingMin
entity.boundingRadius
entity.children
entity.clearExistsFor
entity.collisionBoxCount
entity.collisionBoxes
entity.collisionLineCount
entity.collisionLines
entity.collisionsEnabled
entity.collisionSphereCount
entity.collisionSpheres
entity.collisionVertexCount
entity.collisionVertices
entity.dimension
entity.distanceFromCentreOfMassToBaseOfModel
entity.existsFor
entity.getData
entity.getRotation
entity.heading
entity.id
entity.interior
entity.isCreatedFor
entity.isLocal
entity.isOnScreen
entity.isOwner
entity.isSyncer
entity.isType
entity.markAsNoLongerNeeded
entity.matrix
entity.model
entity.modelIndex
entity.name
entity.netFlags
entity.onScreen
entity.parent
entity.position
entity.removeAllData
entity.removeData
entity.resource
entity.rotation
entity.setData
entity.setExistsFor
entity.setProofs
entity.setRotation
entity.setSyncer
entity.status
entity.streamInDistance
entity.streamOutDistance
entity.syncer
entity.syncerId
entity.type
entity.visible