ClientCommands: Difference between revisions
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|/chatscale 1.2 | |/chatscale 1.2 | ||
|Disconnected from any server. | |Disconnected from any server. | ||
|Changes the text | |Changes the text scale for the chat box. 1.0 is default scale. | ||
|- | |- | ||
|/connect host[:port] [password] | |/connect host[:port] [password] | ||
| Line 43: | Line 43: | ||
|/dumpdoc | |/dumpdoc | ||
|/dumpdoc | |/dumpdoc | ||
| | |None. | ||
|Dumps documentation to XML files for commands, defines, functions and events. | |Dumps client documentation to XML files for commands, defines, functions and events. See [[Dumpdoc||Dumpdoc]] | ||
|- | |- | ||
|/dumpmodels | |/dumpmodels | ||
| Line 60: | Line 60: | ||
|None. | |None. | ||
|Toggles game statistics shown/hidden. | |Toggles game statistics shown/hidden. | ||
|- | |- | ||
|/mission missionId | |/mission missionId | ||
| Line 75: | Line 70: | ||
|Disconnected from any server. | |Disconnected from any server. | ||
|Restart the game as multiplayer world. | |Restart the game as multiplayer world. | ||
|- | |- | ||
|/q | |/q | ||
Revision as of 19:14, 14 October 2022
Summary
This is a list of built-in client commands that can be typed in-game in the chat box.
Some commands only work when not connected to a server.
Built-In Commands
| Command Syntax | Example | Requirements | Description | |
|---|---|---|---|---|
| /cancelmission | /cancelmission | Disconnected from any server. | Aborts the active mission. | |
| /chatscale scale | /chatscale 1.2 | Disconnected from any server. | Changes the text scale for the chat box. 1.0 is default scale. | |
| /connect host[:port] [password] | /connect localhost | None. | Connects to a server. | |
| /console | /console | None. | Toggles the console shown/hidden. | |
| /deleteotherplayers | /deleteotherplayers | Disconnected from any server. | Deletes remote players from the game. | |
| /disconnect | /disconnect | Connected to any server. | Disconnects from the server. | |
| /dumpdoc | /dumpdoc | None. | Dumps client documentation to XML files for commands, defines, functions and events. See [[Dumpdoc | Dumpdoc]] |
| /dumpmodels | /dumpmodels | Disconnected from any server. | Generates a list of model IDs used by the game and their types. | |
| /exit | /exit | None. | Closes the game. Equivalent to the /quit or /q commands. | |
| /gamestats | /gamestats | None. | Toggles game statistics shown/hidden. | |
| /mission missionId | /mission 150 | Disconnected from any server. | Starts a mission. | |
| /multiplayerworld | /multiplayerworld | Disconnected from any server. | Restart the game as multiplayer world. | |
| /q | /q | None. | Closes the game. Equivalent to the /exit or /quit commands. | |
| /quit | /quit | None. | Closes the game. Equivalent to the /exit or /q commands. | |
| /radio radioStationId | /radio 5 | Disconnected from any server. | Changes the radio station. | |
| /reconnect | /reconnect | Connected at least once since game launch. | Reconnects to the last server connected to. Works when connected too. | |
| /reenter | /reenter | Disconnected from any server. | Restart the game. | |
| /refresh | /refresh | If connected, server must set client as admin | Refresh all resources. | |
| /restart resourceName | /restart lobby | If connected, server must set client as admin | Restarts the resource. | |
| /save | /save | Disconnected from any server. | Activates the save menu. | |
| /say text | /say testing 123 | Connected to a server. | Sends a chat message. Optional, as text not starting with a / also sends a chat message. | |
| /setname name | /setname Player1 | Disconnected from any server. | Sets your player name. | |
| /start resourceName | /start lobby | If connected, server must set client as admin | Starts the resource. | |
| /stop resourceName | /stop lobby | If connected, server must set client as admin | Stops the resource. | |
| /stopall | /stopall | If connected, server must set client as admin | Stops all resources. | |
| /stopscript scriptName | /stopscript shops | Disconnected from any server. | Stops a game script. |