gta.startKillFrenzy: Difference between revisions
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{{ | {{ScriptItem2 | ||
| | |name = gta.startKillFrenzy | ||
| | |side = client | ||
|type = function | |type = function | ||
| | |games = iii vc sa | ||
| | |desc = start a kill frenzy | ||
| | |arg1 = string string1 (Not documented) | ||
| | |arg2 = int integer1 (Not documented) | ||
| | |arg3 = int time (Not documented) | ||
| | |arg4 = int amount (Not documented) | ||
| | |arg5 = int model1 (Not documented) | ||
| | |arg6 = int model2 (Not documented) | ||
| | |arg7 = int model3 (Not documented) | ||
| | |arg8 = int model4 (Not documented) | ||
| | |return = void | ||
|freturn = void | |||
| | |||
}} | }} |
Latest revision as of 20:36, 19 November 2022
Function
Client Only
Online and Offline
Available since Client 1.0.0
void gta.startKillFrenzy(string string1, int integer1, int time, int amount, int model1, int model2, int model3, int model4)
The gta.startKillFrenzy function is used to start a kill frenzy.
Parameters
1) | string | string1 | (Not documented). |
2) | int | integer1 | (Not documented). |
3) | int | time | (Not documented). |
4) | int | amount | (Not documented). |
5) | int | model1 | (Not documented). |
6) | int | model2 | (Not documented). |
7) | int | model3 | (Not documented). |
8) | int | model4 | (Not documented). |
Return
void | This function doesn't return a value. |
Notes
There aren't any notes for this function.
Examples
There aren't any examples for this function.
Compatibility
There isn't any compatibility information for this function.
Related
Client Related
gta.startKillFrenzy